<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GDV1 Project 1 Devlog - itch.io</title><link>https://catherineysaha.itch.io/gdv1-project-1</link><description>Simple intro to Unity and C# project</description><item><guid>https://catherineysaha.itch.io/gdv1-project-1/devlog/1703176/submission</guid><title>Submission</title><link>https://catherineysaha.itch.io/gdv1-project-1/devlog/1703176/submission</link><pubDate>Mon, 12 Oct 2026 04:15:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I couldn&#039;t get the lighting to work, so it looks miserably flat, buuuuuuuut I&#039;m done!...</p>]]></description></item><item><guid>https://catherineysaha.itch.io/gdv1-project-1/devlog/1693395/colliders-in-unity</guid><title>Colliders in Unity?</title><link>https://catherineysaha.itch.io/gdv1-project-1/devlog/1693395/colliders-in-unity</link><pubDate>Tue, 06 Oct 2026 02:25:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I feel like there has to be a better way to go about this, but for an unknown reason, when the player landed on an obstacle, rather than running into it, OnCollisionEnter was not called. This is how I...</p>]]></description></item><item><guid>https://catherineysaha.itch.io/gdv1-project-1/devlog/1692876/object-oriented-programming</guid><title>Object-Oriented Programming👍</title><link>https://catherineysaha.itch.io/gdv1-project-1/devlog/1692876/object-oriented-programming</link><pubDate>Tue, 06 Oct 2026 02:16:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I forgot to do write earlier about my process for this project because I have been focused on doing the writing for my process for a different one. Better late than never! I realized today that my ani...</p>]]></description></item></channel></rss>